Games Workshop 99120102065" Thousand Sons Magnus The Red, Black

£12.495
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Games Workshop 99120102065" Thousand Sons Magnus The Red, Black

Games Workshop 99120102065" Thousand Sons Magnus The Red, Black

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For example the various the cables and other assorted ironmongery emerging through his arm seems slightly unnecessary.

Depending on how you view the character of Magnus the Red, he could seem one of the great tragic figures of Warhammer 40k, inexorably falling to Chaos like water circling a drain. The engines of the state are devoted to covering up the existence of Chaos and stopping an outbreak of pyskers, all the while preventing mankind from achieving its psychic potential. The Imperium, with its teeming millions and constant warring and plotting, has been the perfect vessel for their schemes for ten millennia. Although the models themselves have come in for a degree of – perhaps justified – criticism (why oh why inflict models with armour which could so easily prove fatal to the wearer?His Blade of Magnus does heavy damage by itself but also deals D3 additional wounds if the target model or unit is still alive. Instead, in a display of exceptional parenting, he waited until Horus was leading half the Imperium against him in civil war before declaring something to the effect of “Curse your sudden but inevitable betrayal”. Honourable mention with this release goes to Russ himself, the Lord of Winter and War, unleashed alongside the Burning of Prospero in a clever bit of cross department co-ordination between GW and Forgeworld.

Tzeentch loves those who struggle against their fate, all the while binding themselves tighter and tighter within his schemes, and the Imperium of Man has struggled so very hard indeed.Supposition has it that the developers realised this rather late in the game, hence the last minute renaming of the character as Geigor Fell-Handed instead. Does the fact that he lives in a big tower with a huge eye at the top mean he’s only emerged from the Warp to hunt down hobbits? Hello escapees of the wastelands of the internet Forum, SaltyJohn here from TFG Radio to bring you a break down of Magnus the Red, Daemon Primarch of the Thousand Sons.

When not reading, he loves nothing more than pushing his beloved Word Bearers around the Warhammer 40k tabletop and dreaming of the day when Chaos Space Marines get cool daemon summoning rules again. As yet this remains purely a hypothesis but one has to wonder in either case, why name him Fell-Handed at all? I’ve already got my eye on using him to create a custom sorcerer lord for my Chaos collection and of course plenty of people will be converting him into a 40k version of himself (the current Ahriman model being both iconic and rather old and clunky).

He will serve the Lord of Ruin, guarding him even to his own death, for without Kell the long millennia will close about him like a cage, Mazzakim’s path narrowing down to a single road which he is cursed to see, rolling out ahead of him, down the unbroken aeons of eternity. The first rule that’ll see your opponent gnash their teeth is Gaze of Magnus, a colossal buff to Smite that doubles the damage it deals. Only two legions were present (unlike the zoo at Istvaan where pretty much everybody turned up) and it was an infantry fight (as opposed to the tank battle at Talarn or the space battle at Phall).

Indeed, in my opinion he’s up there with Krom Dragongaze as among the very best of the recent Space Wolves models. Without the traitors even needing to deploy two loyal Legions would come close to mutual destruction. Alongside the space marines and terminators that GW packs into every boxset they release we have, for the first time ever, the Emperor’s loyal bodyguards – the Custodes – and the bane of witches everywhere, those psychic nulls the Sisters of Silence. Planning for the potential seize, or running into Coteaz, would be of utmost importance for this list. It’s hardly impossible, but presuming that the rest of your psykers rolled up some blessings you’re not completely SOL if that happens.

Luckily these should be compatible with most of GW’s other space marines – both loyalist and heretic – so I’m looking forward to all kinds of fantastic kitbashes emerging over the coming months.



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